Metalness Workflow which lets you specify whether your material is a metal or a non-metal. Sheen lets you adjust the way a material reflects light, most commonly for fabrics and other materials – think satin or velvet, and how those reflect light differently from non-fabrics at the grazing angles.ģ5 Presets for quick starting points, or to “reverse engineer” good settings for the various parameters for the most common materials you will want to create.
It has its own independent reflectivity, its own independent Bump map separate from the Base layer, and Absorption parameters that control how it colors the Base layer beneath it.
Clearcoat lets you define a layer of varnish or lacquer for a material – think varnish over wood, or the final coat in car paint.